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NVSG General Discussion
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NVSG (NVIDIA Scene Graph)
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NVSG General Discussion
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Sticky:
Unofficial NVSG WIKI
(15 replies)
Sticky:
How can we improve the NVSG documentation?
(18 replies)
Sticky:
XML Loader
(0 replies)
Sticky:
COLLADA Documentation
(2 replies)
Sticky:
OpenFlight Documentation
(0 replies)
Sticky:
Welcome to the NVSG Discussion Forum
(0 replies)
binding vrjuggler to scenix
(1 reply)
Error loading .wrl file
(1 reply)
NVSG integration with Physx
(5 replies)
Thread safety
(0 replies)
Adding an attribute to a scene
(3 replies)
Moved:
NVIDIA Boot Agent 244.0538
(-- replies)
Linux IDEs and Qt/GTK
(0 replies)
HowTo: Shared Data
(2 replies)
SceniX vs rendering engine (Ogre)
(1 reply)
NVSG and Qt on Linux
(17 replies)
Converting Parallel/Perspective cameras
(1 reply)
Moved:
TV Out Command
(-- replies)
Problem with Path getModelToWorldMatrix
(1 reply)
Problem with debug version of nvsg7.dll
(1 reply)
Transform not work When I use flt..
(2 replies)
Camera trackball manipulator dolly issue
(2 replies)
How can we pronounce "SceniX"?
(1 reply)
SceniX on MacOs
(2 replies)
Wrong CG profile in COLLADA loader
(4 replies)
CgFxEffect parameters and multiple geometries
(1 reply)
4D vertex position in a VertexAttributeSet
(3 replies)
mfc afxcontrolbars
(3 replies)
Point sprites
(2 replies)
Merging scenes
(2 replies)
Reusing vertex attributes
(6 replies)
Drawing Debug Data
(2 replies)
VertexAttributeSet data pointer
(3 replies)
10-bit display
(17 replies)
Moved:
problem with drivers gtx260
(-- replies)
Problem with ClipPlanes and shaders
(3 replies)
Variable number of GeoNodes?
(1 reply)
Game Engine Tool
(2 replies)
nvgl save/restore state
(5 replies)
Good old fashioned C programming and the NVSG SDK
(1 reply)
Moved:
Graphic Card Driver not working on vista
(-- replies)
What is the ShadowMapTraverser
(1 reply)
Stereo Work
(1 reply)
Moved:
Cloneing
(-- replies)
Do you want nVidia integrates a DirectX traverser ?
(3 replies)
Superimposing two views of the same scene
(1 reply)
NVSG + CgFX Post-Processing
(1 reply)
Render to Texture for video image streaming?
(14 replies)
Moved:
Issue After Installing Latest Driver
(-- replies)
how to using Volume Rendering
(4 replies)
Using GVO with QuadroFX SDI on Linux
(3 replies)
I need CGContext for cgCreateBuffer
(2 replies)
Deriving from RenderTraverser
(3 replies)
Moved:
how many PCI/PCI-E device on this card(NVS450) and let me know the topology
(-- replies)
HDR environments not being shown at full range
(21 replies)
How to include glew.h properly?
(5 replies)
When and where to call RenderArea::renderScene()
(1 reply)
Interference CgFX shader
(1 reply)
performance problem
(2 replies)
Questions about the upcoming ray tracer
(0 replies)
GL context do not match
(5 replies)
problem with texture coords
(1 reply)
Handle creation error
(1 reply)
Separate window creation from NVSG
(1 reply)
Questions regarding lights
(1 reply)
NVSG v/s OpenInentor
(1 reply)
Pointers / Examples of IBL and HDRi with NVSG
(1 reply)
DirectX ?
(1 reply)
Moved:
Softwere problem
(-- replies)
Moved:
suspicious nv files
(-- replies)
Disable mem leak check
(6 replies)
Volume Visualization with NVSG
(3 replies)
NVSG Installation on Ubuntu 8.10
(8 replies)
Building with Intel 10.1 compilers ( Windows)
(3 replies)
GLXAttachContext Problem
(0 replies)
NVSG minimum requirements
(1 reply)
Missing libraries (version for linux)
(4 replies)
problem with GLTraverser
(2 replies)
Moved:
Software problems.
(-- replies)
trouble launching linux visSim-4.0.6.0.7 application
(5 replies)
Moved:
Video Capturing
(-- replies)
About ShadowMap
(5 replies)
How to access NVSG textures through cg fragment shaders?
(1 reply)
Crashes with 4.0.6.0.7
(2 replies)
GLSL
(4 replies)
NVISION 08 NVSG Slides
(3 replies)
problem in the OpenGL render area
(1 reply)
Moved:
3ds max9+vray in HP pavilion dv 5
(-- replies)
Mac OSX support planned?
(1 reply)
Assertion loading scene on Linux
(3 replies)
Planar Shadows/Shadow Projection
(3 replies)
How to use the stencil buffer?
(1 reply)
NVSG vs. Visual Studio 9.0
(2 replies)
VolumeNode and Quadro Boards
(0 replies)
wxWigets sample
(3 replies)
Problems loading OBJ files
(2 replies)
language, underlying software, etc.
(1 reply)
Adjacent Triangles in NVSG
(4 replies)
NVSG for making games
(3 replies)
Quadro SDI output without NVSG
(0 replies)
Moved:
More than 2 Screens
(-- replies)
Newbie problems running ViewerVR
(5 replies)
how to affect a material to a loaded model ?
(4 replies)
NVSG RenderArea::renderScene Crash
(1 reply)
Moved:
e-mail attachments
(-- replies)
Where is NVSG headed?
(2 replies)
Quadro SDI support
(5 replies)
VGA and SDI output on Quadro cards
(4 replies)
Textures not working (CgFX + OpenGL)
(1 reply)
Problem with Antialiasing when using SDI card
(5 replies)
Applying CgFX to a loaded model
(3 replies)
Is the source code of NVSG open?
(3 replies)
info on fxcomposers warning C7021
(1 reply)
dae loader is not loading the ViewState from scene
(1 reply)
Collada Loader Sample / NVSG Viewer Extensibility
(3 replies)
When will NVSG support for Cg 2.0?
(3 replies)
Moved:
Pixel buffer woes
(-- replies)
NVIDIA Support
(5 replies)
7300GT driver 8185
(0 replies)
6 Screens using 2 x Quadro NVS440
(2 replies)
renderarea question
(7 replies)
ISType Enum in RayIntersectTraverser
(1 reply)
shader's generic vertex attributes
(11 replies)
how to have a sampler texture that is writable?
(6 replies)
Get an error message when rendering a VolumeNode
(2 replies)
Performance Level
(2 replies)
setting time variables in shader
(6 replies)
How do I make my TV desktop left (not right)?
(2 replies)
A second problem with loading COLLADA
(2 replies)
Leaks in the sample code?
(1 reply)
Rendering MapList with a empty scene
(6 replies)
Moved:
Games speeding up, help me :(
(-- replies)
Source Code NVSG Viewer crt80
(1 reply)
renderbuffer object uses and examples ?
(2 replies)
how to draw HUD ?
(3 replies)
Performance tips for particle system.
(5 replies)
Texture array with TextureImage
(1 reply)
Opacity grievances and alpha channel sillyness
(4 replies)
Autodesk 3ds max 9 exporter to *.nvb
(1 reply)
importing collada and animation suppport
(3 replies)
debugging help for tracking unused objects
(5 replies)
Voxelization with the SceneGraph
(2 replies)
How to get or use "this" handle ?(v4.0.5.0)
(9 replies)
NVIDIA Quadro NVS 440 256MB PCIe Card
(2 replies)
Camera setDirection and setUpVector
(1 reply)
Setting Framelock from command line program or API
(1 reply)
move taskbar
(3 replies)
How to get frequency, temparature .. using C/c++
(1 reply)
Does NVSG support VRML Animation and ColladFX?
(1 reply)
Matrix ordering for CgFxEffect
(1 reply)
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