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Aug 2 2009, 06:27 PM
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![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: NVIDIA Employees Posts: 707 Joined: 17-November 04 From: London, England Member No.: 243 Org.: NVIDIA Developer Technologies |
NVIDIA has a strong presence at Siggraph this year, and there are several events that may be of interest to CUDA and other GPU developers. See you there!
Tuesday, 4 August 4:30 pm - 6:30 pm Birds of a Feather: OpenCL Room 263 Ernest N. Memorial Convention Center Meet designers and implementers of this significant new standard for heterogeneous parallel programming on GPUs and CPUs, and learn how OpenCL inter-operates with OpenGL, enabling advanced, cross-platform, visual computing applications. http://www.khronos.org/news/events/detail/...09_new_orleans/ 5:00 pm -6:00 pm Birds of a Feather: Interactive Ray Tracing Waterbury Ballroom Sheraton New Orleans A variety of academic and industry leaders provide presentations and demos, with questions and discussions encouraged. Wednesday, 5 August 8:30-9:30am Advances in GPU-based Image Processing and Computer Vision James Fung 1:30-2:30pm Alternative Rendering Pipelines on NVIDIA CUDA Andrei Tatarinov and Alexander Kharlamov 2:45-3:45pm Efficient Ray Tracing on NVIDIA GPUs Steve Parker and Phillip Miller Thursday 1:45-5:30pm Course: Beyond Programmable Shading II This second course in the series Beyond Programmable Shading presents the state of the art in combining traditional rendering API usage with advanced task- and data-parallel computation to increase the image quality of interactive graphics. For the full list see: http://developer.nvidia.com/object/siggraph-2009.html |
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